An excerpt from the journal of Bumphrey Hogart, Privateer Captain:
“The boy, Caedmon, he seems excited to begin our little thought experiment. I don’t misunderstand his enthusiasm, he’s entitled to it. He lost as much as I did in the Fire. Maybe more.
I appreciate his efforts, he’s the closest thing I have to a real confidant, even more than Sibilance, but I do sometimes question his eagerness to do harm. When I told him the cost of our endeavor, our vengeance, his only qualm was that he be the voice, the face of our little club when the time came.
I was the Captain of the Privateers, what did I care?
His ideologies suit my purpose, his vision of a world without Wanderers, a return to antiquity, would play well in the streets of Glasstown, and anything that brought more minds to our side was of use.
He’s come a long way from the boy I found sulking in the Iron Forge, it will be something to see when he’s reached his full potential. As long as he’s pointed in the right direction when the time comes.”
In today’s episode, the Privateers are closing in and the window for escape is shrinking ever faster. Caedmon Hightower joins the brawl in Asstown and the Deviants make a violent push in the Mercantile district. What’s in store this week? Fighting our ex with sarcasm, grounding a birdman, and tossing classists all over the shop.
This week on Play By Podcast: The Interdependency Shuffle 07: Send Me On My Way