The old farmstead, now overtaken by the fog of the Miasma, had been abandoned by its previous owner years ago by the look of it. Empty barns, a derelict farmhouse, crops limp and dying in fields overgrown with wildflowers, the rotted wood along the perimeter fence. Whatever caretakers this place had seen were long gone, and the gate of that self same fence had been left open.
To him, this seemed quite the portent.
His companions felt much the same, and so the whole lot of them set down in that farmhouse. After a few nights spent roaming the property he had the thought that maybe, just maybe, they should stay here instead of roaming, instead of heading further into the Miasma, instead of following that voice like all the others who’d roamed with him before they...changed.
He could still hear that voice. The one who had brought them into the Miasma. He was almost positive that they all could. He could not risk bringing them closer to her. He knew what that would do to them all, slowly but surely, as it had the others.
For now everyone was fed, rested, and happy. And that was enough.
In today’s episode Degrasse returns to his old homestead with the rest of the Wanderers in tow for one last hurrah. The implications of what he finds there will stretch far beyond even the boundaries of Shard, and bring the Wanderers closer to something big. We check out some good bad dogs, charming mutants, and learn the extent of squatters rights.
This week on Play By Podcast: The Interdependency Shuffle 13: A Nice Enough Sunset
Play By Podcast is Michael Collins (@arealwriter), Leon Barnes (@SlapKatZ), Liam Higgins(@KeepCalmKlingon), and Laura Coe (@_NotMyDivision_)
Cover Art by Ariel Corrales (@arielcorrales_)
Music by Cody Ojea (@SixChordCircus)