The Abnormal Mapping Podcast
Abnormal Mapping is a games show for everybody! M, Jackson and sometimes Destiny are here to discuss why they love games, free from the need to be current and plugged in from the often exhausting video game scene.
Every month, we play a game - old or new, big or small, good or bad - and talk about it. We've been doing this for over three years now and all of our episodes are evergreen and welcoming to jump into! We hope you enjoy.
Hello everyone and welcome to the very last Abnormal Mapping of 2017! The year is over, we're all bundled up in the tepid cold of this global warming reality playing whatever we decided to get done over holiday break, and that means it's time for us to bring to you the lengthy catalogue of games we played in this hell year of two thousand seventeen.
In this THREE (3) [III] hour podcast we have an array of music for you to enjoy during this down week between observed days off. We'll also run down our favorite and least favorite games played in this year, along with some special guests.
A few notes: you can find our episode for the music from games we played for the first three months of the year on Abnormal Mapping 65. The Hellblade article we reference in this episode can be found here. Also, to enjoy this episode in higher quality than our hosting can support, please consider listening to it on YouTube if you're sensitive to that sort of thing!
Welcome to the penultimate podcast of 2017! We've managed to make it through this hell year and we figured we'd wrap up our normal game club episodes in style by talking about two of our favorite games and one game that makes us look back on games of yore and how we feel about them as people who still engage with them in 2017.
Look forward to further adventures of the Abnormal Mapping crew in 2018, and come back in two weeks for our GotY spectacular music spectacular. It's going to be a whole thing!
Next Month's Game Club: Shadow of the Colossus
We head into the distant past and the world of legend this month to discuss one of the critical darlings of the early 00s and its filmic adaptation. What does it mean to re-envision a game before retro throwbacks? How influential can one game be to the idea of cinematic narrative experiences in this space? And most importantly, how can they ruin it trying to turn a video game into the next Pirates of the Caribbean film franchise?
All this and more as we gather round one young man and the story he wants to tell us about what it means to live and love in an age of magic. It should be a good story, but he keeps talking about how he dies over and over and then saying it's not actually part of the story. He's a bad storyteller.
This Month's Game Club: Prince of Persia: The Sands of Time
NICE! Welcome to our weed-numbered episode of our ongoing Final Fantasy Adventure as we cover a game not called Final Fantasy Adventure, but instead take a deep dive into Spira and the wonders and horrors within. Please join us as we curse our old man, remember a time when everyone was laughing but only we meant it, and answered the age old question: what if Final Fantasy XIII was good?
Things Discussed: Mario 64, Mario Sunshine, Yono: The Celestial Elephants, Golf Story, The Sonic Forces Discourse, Final Fantasy X, Final Fantasy XIII
Next Month's Game Club: Prince of Persia: The Sands of Time